Education

  • Ph.D., University of Michigan, 1989
  • M.S., University of Michigan, 1982
  • M.S., University of Michigan, 1982
  • B.S., University of Michigan, 1980

Courses

  • Programming I
  • Programming II/Data Structures
  • Software Engineering (undergraduate and graduate)
  • Senior Project
  • Artificial Intelligence (undergraduate and graduate)
  • Computer Graphics (undergraduate and graduate)
  • Computer Gaming (undergraduate and graduate)
  • E-Learning and Gamification (undergraduate and graduate)
  • Oracle Programming (undergraduate and graduate)

Awards and Honors

  • Inducted into the San Antonio Women’s Hall of Fame for the 1992 Science category,
  • Given the Alice Wright Franzke Feminist Award in 2007,
  • A recipient of the Distinguished Faculty Award for the 2008-09 school year from the St. Mary’s Graduate School
  • District winner of the Northside Independent School District Partner-of-the-Year award in 2013, nominated again in 2022, and won for the CS Department in 2024.
  • Received the National Space Society’s Education Outreach award to the San Antonio Space Society in 2001, 2016 and 2018.

Biography

Carol Luckhardt Redfield, Ph.D., joined St. Mary’s in 1998 after having been in her industry for more than a dozen years. Including summer jobs at Bell Labs, LLNL and IBM, she worked in artificial intelligence as a Senior Research Engineer at Southwest Research Institute and as a Senior Scientist at Mei Technology Corporation. She has taught mathematics and computer science since 1980 at various universities, including the University of Michigan, University of Texas at San Antonio and St. Philip’s College.

She has volunteered for the San Antonio Space Society and Friends Meeting of San Antonio; brought Landmark Education (now Landmark Worldwide) courses to San Antonio, founded a charter school in the city; and chaired conferences, including the 10th International Space Development Conference in 1991, Intelligent Tutoring Systems in 1998, and Artificial Intelligence in Education in 2001. She often organizes and teaches technology and coding camps in the summer for middle and high school students.

She is married to an engineer and has two children. She has organized and continues to play ultimate Frisbee in San Antonio and at St. Mary’s University. Read a profile on Redfield from the Summer 2013 issue of the Gold & Blue magazine.

Publications

Bell, B., Redfield, C. (Guest Eds.), The Journal of the Learning Sciences Special Issue: Authoring Tools for Interactive Learning Environments, Lawrence Erlbaum Associates, New Jersey, Vol. 7, No. 1, 1998.

Blackledge, B., Redfield C., & Seida, S. (Eds.; Redfield chaired), Proceedings of the 10th Annual International Space Development Conference, National Space Society (WDC), San Antonio, TX, May 1991.

Burns, H., Parlett, J, & Redfield, C.,. (Eds.), Intelligent Tutoring Systems: Evolutions in Design, Lawrence Erlbaum and Associates, New Jersey, 1991.

Goettl, B., Halff, H., Redfield, C., Shute, V. (Eds.; co-chair), Intelligent Tutoring Systems, Proceedings of the 4th International Conference on Intelligent Tutoring Systems, Springer-Verlag, Berlin, Germany, 1998.

Moore, J., Redfield, C., Johnson, W.L. (Eds.; co-chair), Artificial Intelligence in Education: AI-ED in the Wired and Wireless Future, Proceedings of Artificial Intelligence in Education 2001, IOS Press, Amsterdam, 2001.

Redfield, C.L. (Editor), Proceedings of the 2003 International Space Development Conference, National Space Society (WDC), San Jose, CA, May 2003 [CD proceedings]

Books and Journals

Redfield, C. & Steuck, K., “The Future of Intelligent Tutoring Systems,” Intelligent Tutoring Systems: Evolutions of Design, Lawrence Erlbaum, NJ, 1991.

Halff, H., Hsieh, P., Wenzel, B., Chudanov, T., Dirnberger, M., Gibson, E., Redfield, C., “Requiem for a Development System: Reflections on Knowledge-Based, Generative Instruction,” Chapter 2 in Authoring Tools fro Advanced Technology Learning Environments, Kluwer Academic Publishers, The Netherlands, 2003.

Redfield, C.L., Gaither, D., Redfield, N., “COTS Computer Game Effectiveness.” (Chapter XVI) Handbook of Research on Effective Electronic Gaming in Education (Ferdig, R.). Information Science Reference, Hershey, PA, 2009.

Redfield, C.L., “Game Development,” (Chapter in) Teaching the Game: An interdisciplinary collect of game course syllabi (Ferdig, Baumgartner, Gandolfi). ETC Press, Pittsburgh, PA, 2021.

Book Chapters (Peer-Reviewed)

Boice, D., Hooper, J., Redfield, C., “Young Engineers and Scientists (YES): A Mentorship Program Using Information Technology“, 1995 Society for Information Technology and Teacher Education International Conference, Association for the Advancement of Computing in Education, San Antonio, March 1995.

Fink, P.K., Redfield, C.L., “Thinking: Decision Making and Problem Solving,” Proceedings of the Systems, Man and Cybernetics Conference, San Antonio, TX, October 1994.

Gaither, D., Redfield, C., “Survey of Electronic Games that Teach,” Proceedings of the 2006 Society of Information Technology and Teacher Education International Conference, Orlando, Florida: Association for the Advancement of Computing in Education, March 2006.

Hsieh, Patricia, Halff, Henry, Redfield, Carol, “Four Easy Pieces: Development Systems for Knowledge-Based Generative Instruction,” IJAIED Part II Special Issue on Authoring Tools, Vol. 10, No. 1, England, 1999.

Hsieh, P.Y., Redfield, C.L., “Workshop: Authoring Shells for Intelligent Tutoring Systems,” as part of the Workshop on Authoring Shells for Intelligent Tutoring Systems, Proceedings of the Artificial Intelligence in Education Conference, Washington, DC, August 1995.

Larose, G., Redfield, C., and Sanca, P. “Making a Course Management System Act as a Tutor,” Proceedings of the Interactive Computer Aided Learning 2009 International Conference. Kassel University Press: Germany, September 2009.

Lucas Jr., B.L. & Redfield, C.L., “The San Antonio Young Astronaut Council:  Creating and Filling a Gap for Young Astronaut Chapters,” World Space Congress, Washington, DC, August 1992.

Luckhardt, C., “A Cooperative N-Person Game Solution,” Proceedings of AAAI Symposium on Computer Game Playing, AAAI, Stanford University, March 1988.

Luckhardt, C., “N-Person Game Playing and Artificial Intelligence,” Ph.D. Thesis, University Microfilms International, Ann Arbor, MI, 1989.

Luckhardt-Redfield, C., “Intelligent Tutoring Systems for Space Applications,” Proceedings of the 5th Conference on Artificial Intelligence for Space Applications, Huntsville, AL, May 1990.

Luckhardt, C.A., & Irani, K.B., “An Algorithmic Solution of N-Person Games,” Proceedings of the 5th National Conference on Artificial Intelligence, Philadelphia, PA, pp. 158-162, Vol. I, Science, August 1986.

Parzinger, M.J., Redfield, C.L., Skipper, R.B., Wolff, N., “Developing a Distance Learning and Online Strategy.” Academic Exchange Quarterly, Volume 12, Issue 3, Fall 2008.

Redfield, C.L. “Intelligent Tutoring Systems for Space,” 12th International Space Development Conference,” Huntsville, AL, May 27-31, 1993.

Redfield, C.L., “Reverse Engineering Advisor System,” Proceedings of the Artificial Intelligence Applications for Logistics, Personnel, Aerospace Systems and Program Management Symposium, Williamsburg, VA, March 8-11, 1993.

Redfield, C.L., “Turning a CBT into an ITS,” Proceedings of the 7th World Conference on Artificial Intelligence in Education, Washington, D.C., August 1995.

Redfield, C.L., “Demonstration of the eXperimental Advanced Instructional Design Advisor,” Third International Conference on Intelligent Tutoring Systems, Montreal, Quebec, Canada, June 1996.

Redfield, C.L., “XAIDA: Where the Expertise is,” ED-Media & ED-Telecom ‘96, Boston, MA, June 1996.

Redfield, C.L., “Intelligent Tutoring System Authoring Tools,” Papers from the 1997 AAAI Fall Symposium, Technical Report FS-97-01, AAAI Press, Menlo Park, CA, November 8-10, 1997.

Redfield, C.L., “Sky’s the Limit Charter School: Offering a Tutor-based Curriculum,” Proceedings of the 1999   Society for Information Technology and Teacher Education International Conference, Association for the Advancement of Computing in Education, San Antonio, March 1999.

Redfield, C.L., “A Story Problem Tutor,” Learning Algebra with the Computer Workshop, Intelligent Tutoring Systems, June 2000, Montreal.

Redfield, C.L., “Computer Tutors Fulfilling Curriculum Topics,” WebNet 2000, San Antonio, Texas, November 2000.

Redfield, C.L., “Teaching and Learning Technologies,” 2nd International Conference on Technology, Knowledge and Society, Hyderabad, India 2005.

Redfield, C.L., “Teaching and Learning Technologies,” The International Journal of Technology, Knowledge and Society, Vol. 2 No. 6, Common Ground Publishing, Melbourne, Australia, 2007.

Redfield, C.L., “Space Awards at Science Fairs,” Ad Astra, The Magazine of the National Space Society, Silver Marketing, Bethesda, MD, Summer 2009.

Redfield, C.L., “Teaching Computer Graphics by Application.” Encyclopedia of Computer Graphics and Games, (Lee, Newton). Springer International, Switzerland, 2016. 

Redfield, C.L., Computer Games Making a Difference, ACTA Scientific Computer Sciences, Volume 2 Issue 9, pages 34-36, September 2020. (https://actascientific.com/ASCS/pdf/ASCS-02-0065.pdf)    

Redfield, C., Berlanga, F., “Character Selecting Advisor for a Role-Playing Game“, Proceedings of the CLIPS ’94: Third Conference on CLIPS, Johnson Space Center, TX, 1994.

Redfield, C.L. & Larose, G., “Automated Tutoring in a Course Management System,” Proceedings of the AACE Global Learn Asia Pacific Conference, Association for the Advancement of Computing in Education, Penang, Malaysia, May 2010.

Redfield, C.L., Myers, W.T., “Reverse Engineering Advisor System,” Proceedings for Artificial Intelligence Applications for Logistics, Aerospace Systems, Robotics & Personnel, Williamsburg, WV, March 1993.

Redfield, C.L., Noren, R., Varner, D.C., Golas, K.C., “Hearing: Speech Recognition,” Proceedings of the Systems, Man and Cybernetics Conference, San Antonio, TX, October 1994.

Redfield, N., Gaither, D., Redfield, C., “Educational Game Effectiveness,” 2007 Society for Information Technology & Teacher Education, AACE, San Antonio, March 2007.

Redfield, C.L. and Larose, G., “Automated Tutoring in a Course Management System,” Proceedings of the AACE Global Learn Asia Pacific Conference, Association for the Advancement of Computing in Education, Penang, Malaysia, May 2010.

Redfield, C. and Redfield, C., “Friends with Different Abilities: An Educational Computer Game,” AACE SITE, Austin, TX, March 2017. [25-39% acceptance rate]

Redfield, C and Redfield, C., “The Effectiveness of a Game about Learning Disabilities,” AACE SITE, Las Vegas, NV, March 2019.

Redfield, C.L. and Redfield, N., “Algebra Learning Improved with a COTS Computer Game,” Proceedings of ISAGA 2010, Spokane, WA, July 2010.

Redfield, C.L. and Redfield, N., “Algebra Learning Improved with a COTS Computer Game,” International Simulation and Gaming Association – ISAGA Organizing Committee and Eastern Washington University, Spokane, WA, 2011 (ISBN 978-1-4507-6269-4).

Redfield, C., Uhlig, P., “Game Development Class in 6 Weeks,” AACE’s Society for Information Technology & Teacher  Education (SITE) 2012, Austin, TX, March 2012. [25-39% acceptance rate]

Robey, Fink, Venkatesan, Redfield, and Ferguson, “DRAIR ADVISER: A Knowledge-Based System for Materiel-Deficiency Analysis,” AI Magazine, Volume 15, No. 2, Summer 1994

Robey, B.L., Redfield, C.L., Fink, P.K., Venkatesan, S., & Ferguson, J.W., “The DRAIR Advisor: A Knowledge-Based System for Materiel Deficiency Analysis,” Proceedings of the 5th Annual Conference on Innovative Applications of Artificial Intelligence, Washington, DC, July 11-16, 1993.

Robey, B.L., Venkatesan S., Redfield, C., and Ferguson, J.W., “Full-Scale Development of a Knowledge- Based System for Materiel Deficiency Analysis,” Proceedings of the Artificial Intelligence for Applications for Acquisition Management, Logistics Management, and Personnel Management Conference, Williamsburg, VA, pp. 106-111, March 1992.

Trevino, A., Redfield, C.L., “Unpredicted Educational Uses of Video Games,” 2009 Society for Information Technology & Teacher Education (SITE), AACE, Charleston, NC, March 2009. [25-39% acceptance rate]

Valadez, J., Hall, D., Redfield, C., “Information Technology Proficiencies Testing System,” 2007 SITE, AACE,   San Antonio, March 2007.  [25-39% acceptance rate]

Redfield, C.L., Computer Games for Global Issues, in L. Langran & D. Henriksen (Eds.), Proceedings of SITE Interactive Conference (pp. 4-10). Online: Association for the Advancement of Computing in Education (AACE). Retrieved October 29, 2022 from https://www.learntechlib.org/primary/p/221556/.

Publications/Papers in Journals and Conferences (Peer-Reviewed)

10th Annual International Space Development Conference (Chair), San Antonio, TX, May 1991 Artificial Intelligence in Education 2001 (AI-ED 2001, Local Chair), StMU, San Antonio, TX, May 2001.

Corbi, C., Gattu, S., and Redfield, C., “E-Portfolio Integrated with a Course Management System”, Innovations 2010, League for Innovations, Dallas, Texas, April 2010

Corbi, C., Stevens, J., Larose, G., Redfield, C., and Sanca, P., “Moving from One CMS to WebStudy Equals Opportunity,” Conference on Information Technology 2009, League for Innovations, Detroit, Michigan, October 2009

Holt, R.G., Redfield, C.L., & Redfield, J.B., “The San Antonio Initiative for a Challenger Center for Space Science Education,” Proceedings of the 10th Annual International Space Development Conference (ISDC), San Antonio, TX, May 1991.

Gaither, D., Redfield, C., “Games that Teach,” www.wingz2fly.com/GameSurvey, Undergraduate Research Fellowship/Symposium, St. Mary’s University 2005/2006.

Larose, G. and Redfield, C.L. “Focus on Learning and Personalize Instruction,” Innovations 2010, League for Innovations, Dallas, Texas, April 2010.

Larose, G. and Redfield, C.L. “Inquiry: A Roadmap to Creating MyCollege Online Campus,” Innovations 2010, League for Innovations, Dallas, Texas, April 2010.

Larose, G. and Redfield, C.L., “What if Retention is a Function of Time”, 2011 STEMtech, Indianapolis, IN, October 2011.

Larose, G. and Redfield, C.L., “Use Technology to Validate Student to Faculty Interaction”, 2011 STEMtech, Indianapolis, IN, October 2011.

Larose, G. and Redfield, C.L., “A Path for Math”, 2011 STEMtech, Indianapolis, IN, October 2011.

McConatha, D. and Redfield, C., “IMHO Twitter is Gr8 N Classrooms: Using Social media Effectively” Innovations 2012, Philadelphia, PA, March 2012

Redfield, C., “Theory of Game Playing”, AAAI Symposium on Game Playing, Stanford University, March 1988.

Redfield, C. (chair), “Lunar Bases”, 1989 International Space Development Conference, Chicago, IL, May 1989.

Redfield, C. (chair), 2nd Research Forum on Intelligent Tutoring Systems, San Antonio, TX,  April 1989.

Redfield, C.L., “Introduction to the Proceedings of the 10th Annual International Space Development Conference,” Proceedings of the 10th Annual International Space Development Conference, San Antonio, May 1991.

Redfield, C., “Fielding Expert Systems: Really Getting Them Used”, World Congress on Expert Systems, Orlando, FL, December 1991.

Redfield, C., “Smart Computers for Space,” The Tenth IEEE Conference on Artificial Intelligence for Applications, San Antonio, TX, March 1994.

Redfield, C., “Design Applications,” CLIPS ’94: Third Conference on CLIPS, Johnson Space Center, TX, Sep 1994.

Redfield, C. (chair), “Approximating the Senses,” IEEE Systems, Man and Cybernetics, San Antonio, TX, October 1994.

Redfield, C. (chair), “Teaching Strategies Group,” Workshop on Authoring Shells for ITS, AI-ED, WDC, August 1995.

Redfield, C. (chair), “Intelligent Tutoring System Authoring Tools,” AAAI 1997 Fall Symposium, Cambridge, Mass., Nov. 1997.

Redfield, C. (chair), “Methodologies for Tutoring in Procedural Domains,” ITS ’98, San Antonio, TX, August 1998.

Redfield, C. (chair), Many Roads to Space Track, International Space Development Conference, Houston, TX, May 1999.

Redfield, C.L., “Sky’s the Limit Charter School: Using Technology and Space,” Proceedings of the 1999 International Space Development Conference (ISDC), National Space Society, Houston, May 1999.

Redfield, C.L., “Bringing Space to a School,” 2000 ISDC, NSS, Tucson, AZ, May 2000.

Redfield, C.L., “Bringing Space to a School,” Ad Astra (National Space Society, WDC, Jan-Feb 2001.

Redfield, C.L., “Bringing Space to a School,” 2001 ISDC, NSS, Albuquerque, NM, May 2001.

Redfield, C.L., “Science and Math on CD,” 2001 ISDC, NSS, Albuquerque, NM, May 2001.

Redfield, C.L., “NSS Adopt-A-School,” 2002 ISDC, NSS, Denver, CO, May 2002.

Redfield, C.L., “Computers in Fiction: Can we do the AI?” 2002 ISDC, NSS, Denver, CO, May 2002.

Redfield, C.L., “Spacey CD-ROMs,” 2003 ISDC, National Space Society, San Jose, CA, May 2003.

Redfield, C.L., “Computers in Fiction: Can we do the AI?” 2004 ISDC, NSS, Oklahoma City, OK, May 2004.

Redfield, C.L., “Computer in Space Fiction” 2005 ISDC, NSS, Washington, DC, May 2005.

Redfield, C.L., “Spacey CDs,” 2007 ISDC, NSS, Dallas, TX May 2007.

Redfield, C.L., “A Course Management System with Intelligent Tutoring,” E-Learning 2010, Instructional Technology Conference, Fort Worth, Texas, February 2009.

Redfield, C.L., “Finding an Educational Computer Game,” Texas Distance Learning Association, Corpus Christi, Texas, March 2009.

Redfield, C.L., “Delivering a Personal Touch Using a Next Generation CMS,” NISOD 2009, Austin, Texas, May, 2009.

Redfield, C.L., “Space Awards at Science Fairs: You and Your Chapter Can Do It Too,” International Space Development Conference of the National Space Society, Orlando, Florida, May 2009.

Redfield, C.L., “Finding an Educational Video Game,” Conference on Information Technology 2009, League for Innovations, Detroit, Michigan, October 2009 .

Redfield, C.L., “Looking for an Educational Computer Game,” Texas Distance Learning Association, Houston, Texas, March 2010.

Redfield, C.L., “Find a STEM Educational Computer Game,” STEMtech 2010, Orlando, FL, October 31-November 2, 2010.

Redfield, C.L., “Using Educational Computer Games for a Class,” eLearning 2011, St. Pete Beach, Florida, February 19-22, 2011.  [42% acceptance rate]

Redfield, C.L., “Development Math from a Student’s Perspective,” Innovations 2011, San Diego, CA, February 27-March 2, 2011.

Redfield, C.L., “Using Educational Computer Games,” Texas Distance Learning Association (TxDLA), San Antonio, Texas, April 20-23, 2011.   

Redfield, C.L., “Automating Personalized Instruction in an LMS,” NISOD International Conference on Teaching & Leadership Excellence, Austin, Texas, May 29-Jun 1, 2011.

Redfield, C.L., “Step-by-Step Actions to Add a MyWebStudy Tutor Rule,” Webstudy Update, September 1, 2011, Volume 2, Issue 1 (invited article).

Redfield, C.L., “Search for STEM Educational Computer Games” poster, 2011 STEMtech, Indianapolis, IN, October 2011.

Redfield, C.L, “Educational Computer Games Database: Free, Online, Searchable” poster, Innovations 2012, Philadelphia, PA, March 2012

Redfield, C.L., “Beyond the Walls,” StMU Faculty Showcase Series, StMU UC A, March 29, 2012

Redfield, C., “What Games Help Students?” 2012 STEMtech, Kansas City, KS, October 2012

Redfield, C., “Eportfolios for Early Student Success” 2012 STEMtech, Kansas City, KS, October 2012

Redfield, C., “Differentiated Instruction: Easier Than You Think” 2012 STEMtech, Kansas City, KS, October 2012

Redfield, C.L., “Using Computer Games for Teaching and Learning,” eLearning 2013, San Antonio, TX, February 17-20, 2013.  [55% acceptance rate]

Redfield, C., “Gamification and Creating Game Developers”, ISECON 2013, San Antonio, Texas, November 9, 2013

Redfield, C. L., “Gamification: A Place to Start”, Association of Computer Educators in Texas (ACET), San Antonio College, San Antonio, October 17‐18, 2014

Redfield, C. L., “Creating Computer Games”, CUNY Game Festival, New York, NY, January 16-17, 2015

Redfield, C. L., “Finding Educational Computer Games”, CUNY Game Festival, New York, NY, January 16-17, 2015

Redfield, C. L., “Teaching Computer Graphics by Application”, Computer Graphics & Animation, OMICS International, San Antonio, TX, September 21-22, 2015

Redfield, C.L., “Teaching Computer Graphics by Application,” e-Poster at 2nd Global Summit and Expo on Multimedia & Applications, London, UK, August 15-16, 2015

Redfield, C.L., Computer Games Making a Difference, poster at Conference for Global Transformation. Landmark Wisdom Unlimited, CA, May 2020. (https://www.youtube.com/watch?reload=9&v=fAE24yvIqIQ&feature=youtu.be)  

Redfield, C. and Larose, G., “Approximating a Tutor with WebStudy,” Conference on Information Technology 2009, League for Innovations, Detroit, Michigan, October 2009 .

Redfield, C. and Larose, G., “Intelligent Tutoring and Mentoring for Effective Learning,” Educause Quarterly, Volume 33, Number 1, 2010. (invited and reviewed)

Redfield, C. and Larose, G., “Automating a Tutor in a Course Management System,” STEMtech 2010, Orlando, FL, October31-November 2, 2010.

Redfield, C. and Larose, G., “The Intelligent Hybrid,” STEMtech 2010, Orlando, FL, October31-November 2, 2010.

Redfield, C. and Larose, G., “Automating Personalized Online Instruction” Innovations 2012, Philadelphia, PA, March 2012.  

Redfield, C. and Redfield, C., “Friends with Different Abilities: An Educational Computer Game,” Texas Distance Learning Association, Galvaston, TX, March 2017.

Redfield, C.L. and Villaneuva, G., “Incorporating Intelligent Tutoring in Educational Environments,” Innovations 2009, League for Innovation, Reno-Tahoe, Nevada, March 2009.

Redfield, C.L. and Wolf, M., “Personalized Learning in Developmental mathematics”, League for Innovation, STEMtech Online, Indianapolis, IN, October 12, 2011.

Redfield, N. and Redfield, C., “COTS Game Helps Algebra learning and Retention” poster, Innovations 2012, Philadelphia, PA, March 2012

Wolf, M. and Redfield, C., “Using Technology to Create Personalized Learning as an Iterative Process”  Innovations 2012, Philadelphia, PA, March 2012

Conferences, Panels and Sessions Chaired, other Publications/Presentations

“Computers in Fiction: Can we do the AI?” at Star Trek Summit South Texas 2004 and for SA Association of Information Technology Professionals, October 2004, and schools 2004-2010; World Con, San Antonio, TX 2014  

“Computer Tutors Covering Curriculum Topics” at ASTD, San Antonio, TX, May 2003

“Smart Computers for Space/AI and Space Applications”

“Space Colonization”, “Intelligent Tutoring Systems”, “Experimental Advanced Instructional Design Advisor” – Presented at many organizations including elementary, middle, and high schools, National Honor Society, Pre-freshman Engineering Program, Rotary Clubs, SA Council of Presidents, SA Astronomy Association, Young Astronaut Chapters, and Space Development Conferences.

Guest of Honor presentations at Star Trek Regional Summits 1998, 2003, 2005

  • Redfield, C L.., “Computers in Fiction: Can we do the AI?”, WorldCon (the world science fiction convention)/LoneStarCon 3, San Antonio, Texas, September 1, 2013
  • Adams, Redfield, Bahjatt, Cmar, and Levine, “Melding Mind and Machine”, panel at WorldCon/LoneStarCon3, San Antonio, Texas, September 1, 2013
  • Redfield, C. L., “Gamification: Keeping Learning Fun”, IEEE Computer Society of San Antonio, St. Mary’s University, San Antonio, Texas, January 21, 2014
  • Redfield, C. L., Welcome from StMU address to 2000+ people, Alamo Regional Science and Engineering Fair, St. Mary’s University, March 4, 2014
Other presentations (invited)

Hall, Hanna, Redfield & Van Den Hende, Computer Literacy TEXTBOOK and WORKBOOK for CS1300, St. Mary’s University – Computer Science Department, San Antonio, Texas, 1999/2000/2001/2002.

Hall, Hanna, Redfield & Van Den Hende, CD-ROM: CS1300 Text and Lab Book, StMU Computer Science Press, San Antonio, Texas, 2001/2002.

Fink, Hall, Hanna, & Redfield, CD-ROM: CS1101/CS1102/CS1103 Text and Labs, StMU Computer Science Press, San Antonio, Texas, 2003/2004/2005/2006/2007/2008/2009/2010.

Hanna & Redfield, CD-ROM: CS1410 Programming I, , StMU Computer Science Press, SA, Texas, 2001/2002.

Hanna & Redfield, CD-ROM: CS1411 Programming II, , StMU Computer Science Press, SA, Texas, 2001/2002.

Redfield, C.L., CD-ROM: Computer Gaming, St Mary’s University Computer Science Press, SA, Texas, 2004.

Redfield, C.L., CD-ROM: CS3340W SW Engineering, StMU Computer Science Press, San Antonio, Texas, 2001/2002/2003/2004/2005/2006.

All course materials available on Blackboard/Canvas from 2008 to present for CS1410, CS1411, MT0401, CS3340+6340, CS4315+6315, CS4325+6325, CS4335+6335, CS4345+6345

Academic Materials
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